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Subject: more than 8 gigs of ram....?


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Original Message 1/5             02-Oct-07  @  11:36 AM   -   more than 8 gigs of ram....?

rags .aka. welder

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As far as I could see, there is no motherboard supporting more than 8 gigs of ram... and the largest memory modul availagle is 2 gigs...

Anybody any ideas how to build a machine with 16 gigs of ram...?



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Message 2/5             02-Oct-07  @  02:43 PM   -   RE: more than 8 gigs of ram....?

k

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you'd have to build on a dual server boards innit... not cheap at all

summink like this:

dabs link

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 3/5             02-Oct-07  @  03:02 PM   -   RE: more than 8 gigs of ram....?

rags .aka. welder

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Mhmmm, thanks for that link! I thought there must be something better than what ASUS can offer



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Message 4/5             04-Oct-07  @  12:55 PM   -   RE: more than 8 gigs of ram....?

k

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well i said it before. Alot of newcomers to electronic music dont have the past experience of using hardware samplers and dont therefore think 'memory conservation'. So they get their DAW with 2gb ram or whatever and load up a string patch to play a small string part in a section of the piece, and like usualy with strings, the part is contained within 1 or 2 octaves max, yet they load up a full 8 octave string patch to do this part and the other 6 octaves sit in ram doing nothing.

You can get alot out of your machine by loading a string patch (as an example sound) and then dumping the unrequired octaves of samples, then re-save the patch with a special name ("strings c3-c4" or whatever) and then use that, thus saving tons of sample memory. Do that with a few sample items and you can save alot before you even get to rendering sample parts to wav. It's the same with many drumkits which load tons of drums and yet we might only use some of the drums within that kit.

worth a thought for noobs

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 5/5             04-Oct-07  @  01:19 PM   -   RE: more than 8 gigs of ram....?

rags .aka. welder

Posts: 649

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Goodie, goodie. Also, on some samplers you can choose to load things in 16 bit only (and for rendering you can always switch back to 24 bit, which actually can take up twice as much memory as 16 bits because some samplers tend to store 24 bit samples on 32 bit dwords for performace reasons...)

BTW, this is more like a "sampler" forum question, but do you know any good "orchestral" sample collections? I used to use the one bundled with Reason, that was quite all right I think...



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