it's not there Anwidasoft DX Reverb

Anwidasoft DX Reverb





The DX Reverb is a processing module delivering a rich and distinctive palette of reverb effects.
The DX Reverb is a processing module delivering a rich and distinctive palette of reverb effects. From inverse and gated reverberation to warm plate reverbs and wide halls. This DirectX audio plug-in embodies state of the art algorithms developed with maximum care and no compromise. The interface allows a simple and effective editing of the wide number of control parameters available for each algorithm. The DX Reverb plug-in is Microsoft DirectX compatible, enabling you to use it with any digital audio software that supports this standard.

The DX Reverb includes 11 DIFFERENT REVERB ALGORITHMS : 2 small room, 2 medium rooms, 2 large rooms/halls, 2 plate reverbs, 2 gate reverbs and 1 inverse reverb.

The DX Reverb features full MIDI implementation providing two different functions:
  • to recall presets using MIDI program change messages
  • to control all parameters in real-time using MIDI Control Change messages via an external or software MIDI controller.



Rooms and halls
The DX Reverb provides 6 algorithms for room and hall simulation (2 small rooms, 2 medium rooms, 2 large rooms/halls). This wide choice allows you to simulate from large natural-sounding spaces with the spread attack and build of a concert hall to small rooms with sudden attacks and coloration characteristic of small spaces.

Plate
The DX Reverb provides 2 algorithms for plate reverb simulation. The plate programs mimic the sounds of metal plates, with high initial diffusion and a relatively bright, colored sound.

Gate
The DX Reverb provides 2 algorithms for gate reverb. The gate reverb has a fairly constant sound with no decay until an abrupt reverb cut-off.

Inverse The DX Reverb provides 1 inverse reverb algorithm. The inverse reverb is characterized by an increasing envelope that builds up before the reverberation is cut off abruptly.




prm / alg sml1 sml2 med1 med2 large hall plate1 plate2 gate1 gate2 inv
Mix X X X X X X X X X X X
Predelay X X X X X X X X X X X
Decay X X X X X X X X      
Size X X X X X X     X X X
Diffusion X X X X X X X X X X X
HF damp X X X X X X X X      
LP cut X X X X X X X X X X X
Gate time                 X X X
Tail                 X X  
Slope                 X X  





"I particularly like the plates - they're nice and silky with voice, and aggressive with snares - but the halls are equally satisfying...This fine-sounding reverb is versatile enough that you're bound to find something that works for you among the 47 presets. If not, a little tweaking will get you there."

Craig Anderton EQ Magazine, Jan 2002





1. 11 different reverb algorithms (2 small rooms, 2 medium rooms, 2 large rooms/halls, 2 plate reverbs, 2 gate reverbs, 1 inverse reverb) 2. true stereo reverbs that will not affect stereo imaging 3. 64bit internal precision 4. 24bit/96Khz audio support 5. highly optimized DSP code 6. ultra clean and noiseless processing 7. full MIDI support 8. 60 factory presets 9. built-in preset manager 10. facility for manual insertion of value of control parameters 11. stereo output (mono->stereo, stereo->stereo)

Requirements
1. Any DirectX compatible audio host application 2. 200 MHz Pentium processor or 100% equivalent 3. Microsoft Windows 9x/Me/NT4/2000/XP 4. Microsoft's DirectX Media 5.2 or higher 5. At least 32MB RAM







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Added: 18 June 2004
New price: $149.00
S/H price: -
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