it's not there
The DX Reverb is a processing module delivering a rich and distinctive palette of reverb effects.
prm / alg | sml1 | sml2 | med1 | med2 | large | hall | plate1 | plate2 | gate1 | gate2 | inv |
Mix | X | X | X | X | X | X | X | X | X | X | X |
Predelay | X | X | X | X | X | X | X | X | X | X | X |
Decay | X | X | X | X | X | X | X | X | |||
Size | X | X | X | X | X | X | X | X | X | ||
Diffusion | X | X | X | X | X | X | X | X | X | X | X |
HF damp | X | X | X | X | X | X | X | X | |||
LP cut | X | X | X | X | X | X | X | X | X | X | X |
Gate time | X | X | X | ||||||||
Tail | X | X | |||||||||
Slope | X | X |
"I particularly like the plates - they're nice and silky with voice, and aggressive with snares - but the halls are equally satisfying...This fine-sounding reverb is versatile enough that you're bound to find something that works for you among the 47 presets. If not, a little tweaking will get you there."
Craig Anderton EQ Magazine, Jan 2002
1. 11 different reverb algorithms (2 small rooms, 2 medium rooms, 2 large rooms/halls, 2 plate reverbs, 2 gate reverbs, 1 inverse reverb) 2. true stereo reverbs that will not affect stereo imaging 3. 64bit internal precision 4. 24bit/96Khz audio support 5. highly optimized DSP code 6. ultra clean and noiseless processing 7. full MIDI support 8. 60 factory presets 9. built-in preset manager 10. facility for manual insertion of value of control parameters 11. stereo output (mono->stereo, stereo->stereo)
Requirements
1. Any DirectX compatible audio host application 2. 200 MHz Pentium processor or 100% equivalent 3. Microsoft Windows 9x/Me/NT4/2000/XP 4. Microsoft's DirectX Media 5.2 or higher 5. At least 32MB RAM
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