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Subject: Sonar3 Patch Up


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Original Message 1/14             06-Nov-03  @  11:22 PM   -   Sonar3 Patch Up

spectre

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http://www.cakewalk.com/Support/kb/kb2003194.asp

The've got a patch up for Sonar3 that adds plugin delay compensation for VST through the wrapper and adds further automation to the Ultrafunk plugs and the Lexicon reverb and a couple other bug fixes to the Vsampler.

I loaded up SIR in Sonar and the PDC works good.

Also, cakewalk actually have their own forums now instead of that newsgroup on Outlook Express. I was hoping they would do that sometime.

http://www.cakewalk.com/forum/



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Message 2/14             08-Nov-03  @  03:30 AM   -   RE: Sonar3 Patch Up

§ï†ÅR

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Coolies. I got the email today. Thanks for the head's up!



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Message 3/14             23-Nov-03  @  12:24 PM   -   RE: Sonar3 Patch Up

Defector Z

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Question - does Sonar 3 Producer come with the VST Wrapper?

(I just ordered the upgrade Friday...)



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Message 4/14             23-Nov-03  @  07:07 PM   -   RE: Sonar3 Patch Up

influx

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Im tryin to figure out how to get those ultrafunk plugs



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Message 5/14             24-Nov-03  @  05:04 PM   -   RE: Sonar3 Patch Up

spectre

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I read on the cakewalk newsgroup that cakewalk may in the future release the sonitus package seperately. I've only had them for a few weeks, but I'm very impressed. I like its reverb quite a bit more than the lexicon one they were pushing hard as a selling point for Sonar 3.



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Message 6/14             24-Nov-03  @  05:08 PM   -   RE: Sonar3 Patch Up

spectre

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DefectorZ - yup, it comes with the wrapper. I've been using it since Sonar2 and it's worked well. The only problems I have had were with obscure freeware, usually synthedit stuff - probably like 2 or 3 plugs out of the several dozen I've tried with the adaptor.



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Message 7/14             24-Nov-03  @  06:21 PM   -   RE: Sonar3 Patch Up

craig

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Influx - I don't think you can currently get them seperately. As far as I know, a release is soon in the works from Cakewalk that'll include some minor freshening and full automation through Direct-X

-Craig



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Message 8/14             27-Nov-03  @  05:15 AM   -   RE: Sonar3 Patch Up

Defector z

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Just got Sonar 3.0 producer in the mail. There is some VERY cool stuff in this little package. I'm really digging the new look, although I think a second monitor is necessary to TRULY get the whole thing working just right. I'll have to look into that. Any good dual monitor video cards out there?

I just d/l'd a couple of freebee's from the Cakewalk website - FXPad - looks like a virtual Kaos pad, and the Triangle II softsynth. I'm also appreciating the standard EQ with each audio track now available. It always bothered me that I had to insert a DX effect to get eq. Also appreciating the ability to customize the color scheme. For us slightly color blind people, subtle shade changes in color doesn't always do it.



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Message 9/14             27-Nov-03  @  02:06 PM   -   RE: Sonar3 Patch Up

k

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I've got 2 dual cards, NVIDIA, the cheap one works fine (64mb) - it has dig & analog out and you use an adapter plug on the dig' socket.

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I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 10/14             02-Dec-03  @  04:17 PM     Edit: 02-Dec-03  |  04:20 PM   -   RE: Sonar3 Patch Up

sitar

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I have nvidia also. fx5900 ultra. i don't have a second monitor though. Don't know where I'd put it.

Nvidia, ATI, will probably be the best vidcards and they both offer several cards with dual monitor support.



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