Forums - Music techology
Subject: making beats, pre vs postprocessing
Original Message Date: 22-Oct-03 @ 07:54 PM - making beats, pre vs postprocessing
So I'm just curious: how do other people go about beat programming: do you do a lot of sound editing before building the beat? or is using VST plugins etc... on the actual beat channels an integral part of your sound? or both?
Thanks!
Message 11/25 23-Oct-03 @ 07:42 PM - RE: making beats, pre vs postprocessing
ok...when I was doing the sampler/scsi method...the only thing I did in Wavelab was trim the samples, or if it was a loop, get it looping at the proper tempo, and then send it over.
ALL further processing was done with either the filters in the sampler, and the EQ and dynamics in my O1v, and/or effects as well (I had two outboard FX processors, a VF-1 and Q2)
now I mix entirely in cubase, and I sequence audio almost exclusively, so I just import/record my sounds into SX and ALL processing is done from there.
theres just no real way to know how it should sound when youre trying to tweak it out of context (of the actual mix)
sure, you can get it close...
Message 12/25 23-Oct-03 @ 08:03 PM - RE: making beats, pre vs postprocessing
Message 13/25 23-Oct-03 @ 08:11 PM - RE: making beats, pre vs postprocessing
I understand what mixing is, but I think you can approach things much differently doing sequencer based stuff, then if you're a traditional engineer recording live instruments in a studio. With the live setup, you obviously can't treat the sounds before hand as they don't yet exist. With a sequencer setup where you're triggering samples, you can edit the samples before hand, doing much/some of the work that the traditional engineer would apply to a whole track on the individual samples.
I'm just curious as to how much of the 'post' processing (whole track) you can shift to 'pre' processing (individual sample) when using samples. The more I play around with this, the more it seems like you can get a lot of mileage (and learn a lot) out of editing the samples first. Just curious as to other people's experience.
I can see your point about tweaking out of context, but you can get around this to an extent by continously A/B-ing your sounds with a CD you like the production of. If your drum hits fit into the CD mix, then you're on the right track.
errata, glad to see someone else is still doing it old-school way
![](smiley.gif)
Message 14/25 23-Oct-03 @ 08:34 PM - RE: making beats, pre vs postprocessing
does that make sense?
e
Message 15/25 23-Oct-03 @ 09:25 PM - RE: making beats, pre vs postprocessing
comparing your sounds, to those in another track, means they will work in YOUR track?
anyway...if its what you got..IE not enough outboard to handle individual sounds, then...yeah...probably a necessity
I just lost interest in talking about this
![](smiley.gif)
Message 16/25 24-Oct-03 @ 02:45 AM - RE: making beats, pre vs postprocessing
I tend to use software samplers nowadays, so I'll call up a kit or chopped loop and mess about with level, pitch, filter, envelopes, etc. for each hit. Usually I can get it to sound like a "kit" through the stereo outs of the soft sampler, without needing to split each hit out to seperate outputs for further processing. I try to level each drum in the kit so it sounds tight with overall compression and FX, which I then apply to the stereo output.. But I'll do a lot there, several compressors in a row, with small amounts of reverb and "transient designers" and stuff like that in between em. So basically I treat my drums as a kit.
If I just can't get it to sit right that way, then I'll split em out and go nuts with processing.
Message 17/25 24-Oct-03 @ 11:31 AM - RE: making beats, pre vs postprocessing
Message 18/25 24-Oct-03 @ 01:39 PM - RE: making beats, pre vs postprocessing
btw the above post wasn't me (honest)
Message 19/25 24-Oct-03 @ 02:22 PM - RE: making beats, pre vs postprocessing
![](images/smile.gif)
Message 20/25 24-Oct-03 @ 07:31 PM - RE: making beats, pre vs postprocessing
I already stated what I thought...sounds need to be in context to be processed right, but the point was made that if youre just "making" sounds...using dynamics etc for effect and not clarity, then you can do whatever.
aristocratic eh?
I do love it when people mouth off anon. lame
Pages: 1 2 3
There are 25 total messages for this topic
Reply to Thread
You need to register/login to use the forum.
Click here to Signup or Login !
[you'll be brought right back to this point after signing up]
Back to Forum