Forums - Music techology
Subject: Another "how do they do that" question. :)
Viewing all 28 messages - View by pages of 10: 1 2 3
Original Message 1/28 15-Sep-98 @ 03:39 AM - Another
style speed-breaks. I've tried cutting and pasting a really small snare over and over again but it doesn't sound right.
How the hell can they get the damn drills to speed up, slow down, go all over the place?
(I know I'll probably get flamed for posting this beginners shite)
-Thayl
Message 2/28 15-Sep-98 @ 05:10 AM - RE: Another
2. Take a hand recorder with you (DAT or MD recommended)
3. In the right moment (I mean when the dentist approach the drill to your mouth press the record button and try to
stay quiet (shouts of pain can crap the drill sound).
4. When you think is enought go press stop.
5. Go home and sample the sound. I use digital I/O to obtain the best quality, specially in the harmonic 37 that is crucial for a real drill sound.
Thatīs all.
P.S.: you could get a Black & Decker drill for a more agressive texture.
Richard D. James
Message 4/28 15-Sep-98 @ 09:01 AM - RE: Another
if your lfos are fast enough you can use an lfo to modulate the volume/vca - at low lfo speeds you'll get a gentle tremelo, at fast a kind of manic drill....
use the most vicious lfo-shape you have - generally a square wave (a saw or a triangle will do) - and give it the most modulation depth so every time the lfo cycles it's cutting your sound from maximum volume to zero-volume - like an on/off effect but very fast. if your sound is quite harsh (and with a fast attack-time) in the first place you'll get a nice industrial drill effect.
to change the speed of the drill simply change the lfo speed. you could do it by hand (just change the value up and down as the sound plays), assign a controller (ie your mod-wheel) to control the rate, use another lfo to modulate the first one so the speed is constantly changing or finally, if your synth has it, use keyboard-tracking to control the rate - at high notes it'll go faster than at low notes - thus giving you a kind of motorbike-effect....
that should give you some help. if you don't know what the hell i'm talking about or you haven't got any analog or analog-style synths, get a copy of "vaz" software synth and follow some tutorials in that. or you could just sample a drill
Message 5/28 15-Sep-98 @ 09:29 AM - RE: Another
Message 6/28 15-Sep-98 @ 01:43 PM - RE: Another
-Craig
Message 7/28 15-Sep-98 @ 02:42 PM - RE: Another
haven't heard anything by these guys except aphex twin and it's been years. if by drill sound you mean like the kick drum break that skinny puppy use in 'dig it' that's done just by using 64ths or 128s as everyone else has said... early aphex twin track w/ effect you want?
well, we are all beginners at one time or another; the best still are. but there's lots of ways to modulate a sample.. also a drumroll (still not sure if this is what you mean by drill sound) sounds different on seperate modules. some modules (ie. my old mirage-sample playback is a mix'n'match) may not give you the same thing twice and a drumroll is more bubbly whereas a good sampler is more icy/clean and you'll get a totally different feel to this type of fast sequencing.
xoxos.
Message 8/28 15-Sep-98 @ 02:44 PM - RE: Another
Message 9/28 15-Sep-98 @ 08:54 PM - RE: Another
Message 10/28 15-Sep-98 @ 11:17 PM - RE: Another
I think the key here is to use sounds (probable snare-like) in 1/32 or even 1/64, and make sure that whenever a new sound start playing the previous one is silenced. I've been trying this myself, and thought I did everything 'right' but somehow it all sounded wrong, until I got the idea of making that channel mono on my sampler. Did the trick.
And then vary pitch and maybe cutoff filter while your 'drill' is playing.
I wouldn't go the lfo route, would probably be too hard to sync it with the correct bpm of your track, but then, maybe you might not want that.
Message 11/28 16-Sep-98 @ 05:06 AM - RE: Another
Message 12/28 16-Sep-98 @ 09:04 AM - RE: Another
Message 13/28 16-Sep-98 @ 04:34 PM - RE: Another
Richie, that's an interesting idea. My partner always likes to program things in like that, but I'm always left wondering why not just do it by hand w/ your mixer instead of all the hassles of programming?
Message 14/28 16-Sep-98 @ 04:47 PM - RE: Another
Thing is.. A lot of my stuff now is run of the mill with the odd track popping it's head up and going I'm great. When I listened to that old tape I did about 1 month after getting the s2000 I heard loads of ideas and things I was doing at the time to really push the sampler to its limit. In fact when I get home from work, I'm going to go through the whole tape and try to re-create some of the things I was doing better then.
Maybe the geeks among us just can't get away from programming stuff.. I know I can't...
Message 15/28 17-Sep-98 @ 02:18 AM - RE: Another
xoxos.
Message 16/28 17-Sep-98 @ 06:12 AM - RE: Another
The closest I got so far was cutting and pasting a load of really small clicks together and then adding a filter over them to give that chip-pan type sound. (You know the one, listen to the start of DMC (Live) by Jega on the Mealtime compilation album)
Another idea of mine was to have one drum beat going through a delay pedal with the feedback set right up, then adjusting it so it slows down and speeds up. All I need now is a good delay pedal.
-Thayl
Message 17/28 18-Sep-98 @ 05:50 AM - RE: Another
Message 18/28 18-Sep-98 @ 03:55 PM - RE: Another
xoxos.
Message 19/28 18-Sep-98 @ 04:10 PM - RE: Another
Have you interfaced yourself into your pc or something.. You seem to be talking in a programming language!
:-)
Message 20/28 23-Sep-98 @ 03:16 AM - RE: Another
Got any suggestions (a mobile sampler or something)???
Message 21/28 23-Sep-98 @ 04:52 AM - RE: Another
if you have a sequence you want to write in 16th notes, but you can only write in 32nd notes, each note length value is 50%, because you have to write note/rest, note/rest.. well, the yamaha qx21 people felt that most people would prefer a more 'natural' feel if all the 16th notes stopped playing a little bit before the next one did, leaving little bits of space in between the notes, so each note length is only 80% of the actual value. they give you the option of writing in full note length value, but it's not the easiest to write in. so if you've got a piece of nonsense like this, you have to mess with the sustain value. also i've noticed that the notes lose even more length when slaving the sequencer.
in other words, pass the dutchie on the left hand side already.
oh and most of my best tunes are remembered from dreams.
xoxos.
Message 22/28 23-Sep-98 @ 07:12 AM - RE: Another
Message 23/28 23-Sep-98 @ 07:48 AM - RE: Another
Message 24/28 23-Sep-98 @ 03:27 PM - RE: Another
Message 25/28 24-Sep-98 @ 01:48 AM - RE: Another
well i'm just making it up as i go along. food for food.
it doesn't really matter.
xoxos.
Message 26/28 26-Sep-98 @ 02:25 PM - RE: Another
Message 27/28 27-Sep-98 @ 11:52 AM - RE: Another
Message 28/28 08-Oct-98 @ 08:08 AM - RE: Another
If your sampler can define it's loop points (I hope it can) than just set the loop point way down so that it plays back only a 32nd (or even less) of the sampled sound. I've done this with human voices, snares, kicks you name it. It drills.
To effect it try assigning an LFO to a Low Pass filter and season to taste. Or you could assign a controller, like the mod wheel, to the filter and push it around in real time. If you run this through a flange effect with only a little wet (and maybe 30% pan) the changes are subtle but very effective.
Good luck...
Viewing all 28 messages - View by pages of 10: 1 2 3
There are 28 total messages for this topic
Reply to Thread
You need to register/login to use the forum.
Click here to Signup or Login !
[you'll be brought right back to this point after signing up]
Back to Forum