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Subject: A brief review of the Q rack


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Original Message                 Date: 04-Jun-00  @  11:02 AM   -   A brief review of the Q rack

Pongoid

Posts: 2003

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Okay, kiddies. I know you've been waitng for this one, so I'll try to do this as best I can. I'm no pro at reviews, so please bare with me if I jump around a bit.

Shipping:
the box came in fine condition,with a cable and the manual, but the manual is still for the keyboard version, and I was a bit disappointed to find that it's for the original operating system (1.09), while my unit shipped with os 2.04; big difference, and I figured the least they could do was print a hard copy of an appendix on new features and tips on using them. They didn't, but offer it all on the web, for those of us so inclined. Otherwise, the unit came in fine condition. Don't know what happened to folks who complain of shaky packaging. Bad luck I guess.

Powering up:
You just plug the unit in and it's on. Anywhere, no voltage convertor required. This is cool because it means a lot less hassle for folks who travel a lot, like me. However, it makes me a bit nervous that the thing powers up like that, as some of you, like me may often run into power problems like fluctuating voltages, and occasional to frequent cuts, and frequent cuts and surges are not the best for your unit. I know you're saying 'power conditioner' but this isn't always an option, and a manual startup just gives one a bit more security. It does remember where you were, and what you were working on when you shut the unit down, so this is convenient, although any unsaved edits are lost.

The OS:
It works quite nicely, and is typically arranged in a German style. For those of you not familiar with German synths and engineering, it's very well organized, very practical, and extremely logical. If you want to find something, for example some modulation, it may be lay in more than one place, but no mysteries. If you logically deduce what is happening, you'll very quickly find exactly what you are looking for.
The architecture of this piece is very modular and flexible, with an oscillator bank, an lfo bank, a filter routing section (which you will find is so very cool), a filter bank, amp section, arpeggiator, envelope bank, and 2 f/x banks. Then there is the Master window, where more magic takes place.

OSC:
each voice has 3 very flexible osc's. These things are amazing. In talking to one of the designers, I found that these things are designed with a bit of randomness in the algorithms that generate the wave forms, thus simulating the inconsistencies and imperfections of true analog oscillators, giving them a nice, slightly warm and greasy sound, however still very teutonic and precision. All three oscillators are capable of generating the basic wave forms (sine, tri, saw, pwm w/+-pw). Osc's 1&2 are are also capable of generating altenate waveform, arranged in the form of WAVETABLES. That's right, this thing does some MW style synthesis too, although not with nearly as many wavetables. Osc's 1&2 each have é wavetables of 127 wave forms each, and osc 1's tables are different from Osc 2's. Controlls are pretty standard for detuning and mixing into the filter, with the addition on being able to adjust the balance of which filter you want each oscillator routed to. Did I mention that the Osc's are cross-modulteable? Did someone say FM? Yes, this thing does FM too, and quite nicely. FM'd wavetable voices can sound pretty amazing. I could go on for days about each section, but I must cut this short, so let say that with this section we're off to a very good start for creating some amazing sounds. Next is the ring modulator, noise, and external input mixing, simple, effective; that's about all to say on that one.

LFO's:
3 Lfo's per voice, also cross modulatable, and capable of generating high enough fequencies to do FM as well. Standard shapes, MIDI synchable, resetable, delay optional, fade ins, fade outs, all kinds of good stuff here.

Filter Routing:
This is only one knob, but it determines whether filter 1 runs into filter 2, serially, or if they run to the amp and f/x in paralell, or in any blend of the two. This is modulatable. Nice!!!

Filters:
2 multimode filters, standard types as well as Comb filters. Gotta spit this out: comb filters are wierd but cool. They work like a chorus or a flanger, but one where you can control the oscillation. These things sound crazy when you get them self-oscillating; wierd, etherial, spaced out sounds. I've cooked up a FEW alien lullabyes with the help of these. Otherwise the filters work like most hi/lo/bp/notch filters work.

Amp:
Simple: it works. You turn it up, and the soud gets louder, and the opposite also works.

f/x
flanger, chorus, overdrive, phaser, delay, and multi f/x. It sounds okay, clean, and simple, not too complex, but okay, probably the weakest part of this unit, and still decent.

Envelopes:
4 of them. Very flexible, looping if you want, multi stage. Good stuff.

Master Window:

Okay folks this the the kicker. You have 16 virtual patch cables and almost everything is patcheable. Osc's to the filter? Sure, no problem. Env3 to the filter routing? Yep. Env 4 to to lfo 3's rate to the filter panning, as well as the amount of ring mod to filter 1, as well as f/x 2's mix, sure. Yikes.

Almosst forgot the Arpeggiator and Sequencer.

The Arp is slck, tight, very flexible, user editable, synchable, powerful.

The Sequencer is a step sequncer and controlls all kinds of params, as well as the note info. Haven't really gotten into this thing too much yet, so more on this one later. Very powerful, and use ful.

The only thing I'm really not to happy about with this thing is the pots. They are optical, and still a teensy buit buggy. I'm sure this will be fixed with later OS's, but for now, they can jump a bit or not enough sometimes. Even with it's imperfections, I'm completely sold on this unit. I hope that you all can check one of these things out some time. BTW, the sound is thick, full, and tight. On a loud system, this thing can punch, growl, bang, sing, moan, and just get plain wierd, all with extreme clarity, yet still fairly warm. Not going to review the presets. There's plenty of them, and they sound nice, but they are just ideas, scratching the surface of this beast.

So, hope this tells you a little about this thing.

Ape




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Message 31/33             22-Jun-00  @  09:39 AM   -   RE: A brief review of the Q rack

Pongoid

Posts: 2003

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Yeah, wavetables, but they are modulateable as well, so it's quite a bit different than the MW's osc sound. A bit more flexible, but not as lush.



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Message 32/33             06-Jul-00  @  08:20 AM   -   RE: A brief review of the Q rack

dB

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Hey Pongoid, how are the drum sounds? Only old analog style things,
or digital or more realistic stuff?
I want to purchase a Q, but I'd like
to prevent me from buying a drum
machine also; and what about drum maps? which parameter can I customize for each drum sound? can
I adjust effect send independently for
each sound (such as having long reverb decay for
snares, shorter for kicks, etc.)
Thanks in advance
Carlo



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Message 33/33             06-Jul-00  @  02:43 PM   -   RE: A brief review of the Q rack

Pongoid

Posts: 2003

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File?:  No file



you set up the drums first then put into the drum map. When in the drum map, no indiv fx, but sounds are dope. Capable of REALLY wierd shit, as well as analog sounding stuff. If you want realistic, you'll be there for a while. It's a true synth, not sampler. Want fx for each? sample it. Simple. Beware, this is no toy. It's very complex, so if you want to tackle something a little more simple, get the pulse and sample it. If you think you're up to spending a month or two getting the hang of it, this thing rocks. Good luck

Ape



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