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Subject: FM synthesis


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Original Message 1/6             05-Sep-00  @  01:30 AM   -   FM synthesis

anonymous_animus

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I can't seem to get much difference with the FM buttons...what do you have to filter/modulate to get a more pronounced effect from FM?



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Message 2/6             05-Sep-00  @  07:21 PM   -   RE: FM synthesis

batcrack

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hey. give us a break. we already shelled out $2K for an older SN where half the things dont work yet, what makes you think we know how much stuff doesnt work yet on SN2?



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Message 3/6             05-Sep-00  @  07:24 PM   -   RE: FM synthesis

anonymous_animus

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er...sorry, sorry. Didn't mean to trigger any class resentment there...apparently FM makes more of a difference when you sweep the filters or pitch of the modulator osc.

Thanks for your help tho!  



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Message 4/6             06-Sep-00  @  02:19 PM   -   RE: FM synthesis

ff

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I think you need to bring up the "mix" on 1*3 or 2*3 ring-mods to hear the FM...



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Message 5/6             06-Sep-00  @  03:35 PM   -   RE: FM synthesis

Phill

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Listen to Osc 3...Thats the FM'ed operator...select the 1*2 or 1*3 buttons, activate the FM button under it and hit it with MIX level...

Sines are best for DX type sounds...so use the FM Init prog for this as a starting point..I've already set everything up for ya...

Radical offests in pitch of osc 1 & 2 also will make a huge difference with FM sounds



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Message 6/6             06-Sep-00  @  10:18 PM   -   RE: FM synthesis

anonymous_animus

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Thanks phil. I thought the 1*3 and 2*3 were only for ring modulation, that was the prob.



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