Forums - Synths & synthesis
Subject: SN Saw
Pages: 1
Original Message 1/8 23-Aug-00 @ 03:07 PM - SN Saw
Message 3/8 24-Aug-00 @ 01:35 PM - RE: SN Saw
I don't know the details of Novation's coding (this is usually kept proprietary by synth developers), but it's not surprising to see the above observation.
If you do the same thing with any high-quality VA you'll probably find the same thing (i.e. variations from "classic" waveshapes). The developers work well beyond the goal of just having a straight waveshape, towards something which is more musically useful, and which has just that little bit of color to it that will give the instrument the _sound_ that matters.
And, ultimately, that's the point. It's the sound that matters.
rt
Message 4/8 25-Aug-00 @ 10:41 AM - RE: SN Saw
Phill
Message 5/8 25-Aug-00 @ 06:20 PM - RE: SN Saw
Is it impossible to model a square or saw wave or just really DSP intensive? I would think that if you could capture one with a D/A convertor, you could model one from digital scratch. What about sine waves? (and tri waves for that matter?)
I want to know because I'm a big fucking geek. Thanks
Psylichon
Message 6/8 25-Aug-00 @ 09:02 PM - RE: SN Saw
Message 7/8 27-Aug-00 @ 06:52 PM - RE: SN Saw
Sorry to be a bore - Jamie
Message 8/8 28-Aug-00 @ 12:25 AM - RE: SN Saw
And to everybody who thinks its stupid to be interested; synthesis would have never devoloped were it not for curiosity.
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